Re: Fashioning a Virtual Artist

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by anonymous on November 29, 1997 at 19:50:30:

In Reply to: Fashioning a Virtual Artist posted by richard brown on May 21, 1997 at 15:42:28:

: As a "vr artist" I would like to react to the comments of Barbara London
: - which challenged a response:
: Current vr activity appears to be preoccupied with simulating reality in
: a parallel manner to pre-20thC painters trying to realise realistic
: copies of landscapes, portraits etc.

: The advent of photography and the early 20thC art of Cubism and Duchamp
: combined with non-Euclidean ideas of reality broke this mould.
: Virtual Reality can be seen as conceptual stake into the land of
: arrogance and illusion - where we believe reality is a purely perceptual
: phenomena and model this theory as a mathematical, Cartesian,
: perspective illusion in the depths of vr software. Whereas the
: relatively new Quantum physics indicates complex mathematical
: "realities" that challenge our everyday assumptions as to what reality
: might look like.

: What is to be gained by simulating the mundane when the medium of vr
: potentially offers alternate conceptual realities? The fourth dimension
: inspired Duchamp into creating artworks that were perhaps not quite of
: its time, I too find the idea of higher dimensions inspiring and a means
: of questioning the perception of, and interaction with, so called
: reality. Vr enables the manipulation of space, time and energy, the
: exploration of the interaction between perceiver and perceived giving
: rise to completely new types of work that I would hope unify the
: disparate idealogies of art, science and the mystical.
: The creation of Alembic, an interactive vr installation (see
: represents a small step in this direction.

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